Every Video Game Industry Layoff In 2024

Inside the previous few years, online game business layoffs have sadly turn out to be extra commonplace. In 2023, we noticed near-weekly layoffs across the entire industry. When the mud had settled, at least 6,000 jobs throughout publishers, builders, and different video game-related firms had occurred. Sadly, it seems 2024 will outpace that, if the primary few weeks of the yr are any indication.

Most people didn’t count on 2024 to be a lot better, however I’m undecided anybody was prepared for it to be presumably worse—but this yr has kicked off with a string of massive and small layoffs signaling that the company bloodletting rituals aren’t ending anytime quickly. So Kotaku goes to attempt to observe all of 2024’s layoffs as they occur. Hopefully, we don’t need to replace this put up that a lot.


Archiact – Unknown

On January 4, 2024, the primary spherical of online game layoffs (that we all know of) occurred at VR video games developer Archiact. The corporate, identified for its Doom 3 VR port, introduced on social media that it had laid off an unspecified variety of employees.

“We’re working with these people to offset this tough transition as a lot as attainable, together with by means of reverse recruiting,” stated the studio in its announcement put up.

Bossa Studios – 19 individuals

This technically occurred in late 2023, however was reported and confirmed on January 5, 2024. According to Gameindustry.biz, 19 individuals had been lower from the studio. The layoffs had been largely QA and manufacturing roles in addition to some non-UK staff.

Unity Software program – 1,800 individuals

On January 8, 2024, Reuters reported the primary really large spherical of layoffs for the yr as Unity confirmed that it deliberate to cut nearly 25% of its staff as part of a continued “reset” on the firm. That is reportedly the biggest spherical of layoffs within the software program firm’s historical past and will probably be accomplished by the tip of March.

Twitch – 500 individuals

On January 9, 2024, Bloomberg reported that Twitch was getting ready to put off 500 staff by the tip of January. That is about 35% of its complete employees. The Amazon-owned online game streaming web site beforehand laid off hundreds of employees last year in March and later in October.

Playtika – 300-400 individuals

As reported by CTech on January 11, 2024, cellular sport writer and developer Playtika plans to put off as much as 400 staff, or about 10% of the corporate’s complete workforce. Playtika beforehand laid off 900 staff in 2022. In 2023, the corporate agreed to pay as much as $300 million to accumulate Innplay Labs, one other cellular developer.

Discord – 170 individuals

The Verge reported on January 11, 2024 that standard online game chat software program developer Discord was planning to put off round 17% of the corporate’s complete employees. The layoffs had been introduced in an all-hands assembly and an inside memo obtained by The Verge. CEO Jason Citron defined within the memo that the corporate had grown “shortly” since 2020 and took on too many initiatives.

“At present, we’re more and more clear on the necessity to sharpen our focus and enhance the best way we work collectively to convey extra agility to our group,” Citron informed staff within the memo. “That is what largely drove the choice to cut back the scale of our workforce.”

Misplaced Boys Interactive – 125 individuals

On January 12, Aftermath reported that some staff at Gearbox-owned developer Misplaced Boys Interactive had been laid off. A Washington State WARN Act discover appears to point that 125 people had been affected.

“It appears a large portion of Misplaced Boys Interactive was laid off as we speak, together with myself,” wrote Jared Tempo, a producer on the studio, on Linkedin. Tempo reportedly informed Aftermath that layoffs “affected all disciplines in any respect ranges.”

Funselektor – 3 individuals

The Canadian indie studio behind Art of Rally introduced on January 12 that three builders had been laid off.

“Sadly, we’ve needed to make some positions redundant at Funselektor,” tweeted the studio’s founder Dune Casu. “We’d like to assist them of their employment hunt within the online game sector, so we advocate these superior Australians: @AdrianGenerator, @PezzleSp, @h4ypal.”

PTW (previously Pole To Win) – 45 individuals

PTW (beforehand referred to as Pole To Win)—a top quality assurance, localization, and assist studio that has labored with firms like Blizzard and Capcom—was hit with layoffs on January 11. An individual with data of the scenario informed Kotaku that about 45 individuals misplaced their jobs. The layoffs had been largely QA staffers who stay exterior the US, however different departments misplaced individuals, too.

Not less than two individuals who Kotaku was informed had been laid off have since posted on LinkedIn that they’re no longer working for PTW because of the layoffs.

A spokesperson offered Kotaku with this assertion:

“PTW made the tough choice to cut back our workforce in a number of nations the place we function, This choice was not made flippantly – our firm’s core choices stem from the individuals who allow us to ship world-class services. We need to thank our departing crew members for the effort and time they put into the corporate.”

Thunderful – 20% of employees (Round 100 individuals)

On January 17, as reported by GamesIndustry, Thunderful Group introduced plans to “restructure” the corporate with a purpose to lower prices. These plans embody shedding 20% of the corporate’s workforce.

CEO Martin Walfisz commented that the layoffs are a part of a transfer to “strengthen the viability” of the corporate and that there’s “no various.”

“It has been tough to make these selections,” Walfisz stated. “And it saddens me that we must say goodbye to many expert colleagues and companions. Nonetheless, I’m satisfied that it is a crucial route for Thunderful and that these modifications will make the corporate a stronger participant out there.”

Pixelberry Studios – Unknown

Nexon-owned cellular sport developer Pixelberry Studios has lower an unknown variety of staff. The information was first reported by Gamedeveloper on January 17. Employees have posted publicly on LinkedIn confirming the layoffs.

“I came upon I’m going to be laid off together with quite a lot of nice individuals at Pixelberry,” stated affiliate engineering supervisor Paige Lowe on LinkedIn.

Kotaku has contacted Pixelberry Studios and Nexon for remark.

Netspeak Video games – 25 individuals

On January 16, Netspeak Video games—the studio behind the upcoming cozy-life sim Sunshine Days—confirmed that it was laying off 25 people. The information of cuts got here in a weblog put up from Netspeak CEO Callum Cooper-Brighting.

The CEO stated it “has not been straightforward” to let employees go, however added: “Nonetheless, it’s necessary for us to have the ability to adapt our construction to make sure we are able to effectively navigate by means of the more and more difficult panorama of the present gaming business.”

Within the weblog put up, Cooper-Brighting stated that in as we speak’s business “new IP is simply an enormous danger” and it’s trickier than ever to get traders on board. As spotted by Gamedeveloper, the CEO added in a LinkedIn post that Netspeak “tried all the pieces beneath the solar” to keep away from these layoffs.

Wimo Video games – 35 individuals

Workers at Austin, Texas-based Wimo Video games, a sport developer and writer centered totally on digital actuality titles, have confirmed online that the company closed its doors on January 17. Wimo Video games was based in 2021.

Kotaku spoke to Walter Hill, an affiliate software program engineer at Wimo Video games, who confirmed that 35 individuals had been employed on the studio when it shut its doorways on Wednesday.

Behaviour Interactive – 45 individuals

Kotaku has realized that Lifeless By Daylight developer Behaviour Interactive laid off round 45 individuals between January Sept. 11.

People with data of the scenario confirmed to Kotaku that the layoffs solely affected staff at Behaviour Interactive’s Montreal studio. Kotaku was informed layoffs had began in December.

This newest spherical of cuts included employees throughout completely different departments. Not less than one particular person has publicly posted concerning the layoffs on LinkedIn.

On January 18, Behaviour Interactive confirmed to Kotaku that layoffs occurred and despatched over this assertion:

Just lately, altering market situations necessitated adjusting the scope of a number of Behaviour initiatives. In these conditions, our choice is all the time to reassign expertise to different initiatives. Sadly, this feature will not be all the time out there to us. These departures represented lower than 3% of our complete workforce.

CI Video games – 10% of employees (Doubtless 15-20)

CI Video games has laid off staff as first reported by Gameindustry.biz on January 18. Sources informed the outlet that Lords of the Fallen developer Hexworks and Sniper Ghost Warrior developer Underdog had additionally been affected.

CI Video games CEO Marek Tymiński offered Gameindustry.biz with the next assertion, confirming the layoffs:

To protect enterprise power and stability, CI Video games has made the powerful however crucial choice to implement a focused spherical of redundancies, affecting roughly 10% of staff throughout the corporate.

We wish to thank every of them for the half they’ve performed throughout their time with us. Additional enterprise optimizations are being made to the group’s pipelines and processes.

thirty first Union – lower than 10

On January 18, a small variety of staff at 2K-owned studio 31st Union had been lower in accordance with a supply with data of the scenario. The corporate—with studios in California and Spain—has but to ship a debut sport and was based in 2019. It’s led by Michael Condrey who beforehand helped create the Lifeless Area sequence at EA and later co-founded the Activision studio Sledgehammer Video games in 2009.

A 2K Video games spokesperson confirmed the layoffs had occurred on the studio, telling Kotaku the overall variety of affected staff was “lower than 10″ and offered this assertion:

As a part of our on-going efforts to finest assist our studio and video games, as we speak thirty first Union parted methods with a really small variety of crew members. These conditions are by no means straightforward, however we’re assured within the trajectory of thirty first Union. The studio is continuous to actively recruit for key roles and to develop in different methods within the yr forward.


As of January 18, 2024, not less than 3,197 individuals have been (or shall be) laid off this yr.

The online game business is larger and makes more cash than films and music mixed, bringing in $180 billion in 2021 alone. It’s additionally an business that turns into riskier and dearer annually as AAA games take longer and cost more to make, resulting in a scenario the place even a single flop can sink a studio or writer. And the entire business can also be in desperate need of unions to assist shield its tens of millions of staff when issues don’t work out as deliberate.

Till then, company greed, business consolidation, and poor management will seemingly proceed to value hundreds of individuals their jobs as we’ve seen at Twitch and Unity.

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