‘The Longing’ is an Idle-ish Adventure that Can Take 400 Real-Life Days to Complete, Coming to Mobile Next Week – TouchArcade

For those who had mainly one goal in life, however couldn’t fulfill that goal for 400 days, how would you spend all that point ready? That’s one of many questions The Longing, from Studio Seufz and Software Techniques Heidelberg, is making an attempt to reply. You play as a tiny gollum who’s tasked with waking his huge stone King from slumber in exactly 400 days. The King provides you your orders, goes nighty night time, and it’s then as much as you to resolve the way you’re going to spend the subsequent 400 lengthy days. Fortunately you reside in an unlimited underground cavern with tons of fascinating locations to discover and issues to search out and do. As soon as your recreation begins a real-time 400 day countdown begins, and ticks away whether or not you’re actively taking part in the sport or not. There are lots of issues you’ll find throughout your recreation that may pace up the countdown in numerous methods, in order that proper there’s fairly an incentive to discover and uncover as a lot as you’ll be able to. There are 4 completely different endings to the sport, which I assume means you would spend greater than 4 years getting all of them. Wowza. Here’s a trailer for the cell model of The Longing.

Initially The Longing launched on PC in March of 2020, simply concerning the time the worldwide Covid-19 pandemic was kicking into full gear and shelter at dwelling orders had been being put in place. Type of ironic {that a} recreation about being caught at dwelling making an attempt to kill time would launch proper as we had been all being caught at dwelling making an attempt to kill time. I’m undecided if it’s that correlation, the very distinctive premise, or a mix of each that made The Longing an enormous fan favourite when it launched a number of years in the past, however I do know for positive that this looks like an expertise that will likely be particularly at dwelling on a cell system. Idle video games the place you periodically pop in to test on issues are widespread on cell, and I actually have been taking part in (or “taking part in“ because it had been) Godville for 13 years and 4 months based mostly on the in-game timer. I don’t test in day by day, and typically not for months at a time, however the recreation is all the time prepared for me at any time when I do test in and in that means it’s develop into form of a trustworthy companion for greater than a decade now. Primarily based on what I’ve seen of The Longing I can see getting loads of the identical form of long-term satisfaction out of it when the cell model arrives subsequent week on December 18th. Forward of that launch you’ll be able to pre-order the sport on the iOS App Store proper now for $4.99.

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